Cyjon's Sims 2 Mods
NEWS April 9, 2014 - You know why A Small Orange sucks? They are my new web host and they insist on throwing away legitimate emails from my clients of my writing business in an effort to "protect me from spam". I'm being forced to use my personal email address to stay in contact with paying customers. RBLs are total bullshit and a lousy way to fight spam. It's the equivalent of the post office blocking all mail from a Zip Code because one guy is sending junk mail. This crap is why I left ASO years ago and the only reason I came back is I foolishly bought a lifetime subscription so it's effectively free hosting. Here's hoping that, despite their efforts to block my ability to earn a living, my fortunes will turn and I can afford a real web host soon.
ETA: Not that anyone cares but I filed a tech support ticket and they said "Nope." I publicly embarrassed them on Twitter and they looked into it...and said "Nope." So now I choose between getting a VPS I can't afford (*not* with ASO) or risking the loss of future income because clients can't reach me. ASO sucks. RBLs suck.
Many of my mods use Smarter EP Check. If a mod is not working, the first thing to do is make sure you have Smarter EP Check in your Downloads folder.
All (or nearly all anyhow) of the Sims 2 mods here have been updated to work with Apartment Life and Mansions & Gardens. They have all been tested in my games, but some not extensively.
Required EPs: Usually when I say an EP is required, what I really mean is that EP or later. The exceptions should be obvious - you need OFB for servo mods, Nightlife for dating mods and so on. I don't bother specifying Mansions and Gardens - if it says OK for Apartment Life, it is OK for M&G.
The Sims 2 stuff packs are a bit more complicated since different packs use different code bases. Take a look at Stuff-it Packs for Dummies at Simbology for more information.
Sims 2 combo packs like such as Double Deluxe or University Life are evil. They don't necessarily correspond to the EPs they contain, so whether or not mods will work with them is a crap shoot. The Store version apparently also has mod compatibility issues. Nothing I can do about that.
Backwards Compatibility: When using these hacks with older EPs, particularly pre-Seasons, understand although a mod might be labeled as compatible there is a subtle difference between working and working correctly. Sometime even though hackdiff shows no problems, there can be changes to other routines which affect these. The further back you go, the more likely you will find some unanticipated problem.
I've found a particular problem that means many of my mods require FreeTime or later even if I've said they are compatible further back. I'm updating these as I find them, but there is no way I can track down all of them so some won't get fixed.
Sims 3 Mods: Many modders are abandoning Sims 2 in favor of Sims 3. I'm not one of them. Sims 3 was interesting but held my attention only briefly. I doubt I'll ever go back to it and I certainly won't bother modding for it. I plan to continue creating Sims 2 mods for the foreseeable future.
My Support Policy: These mods are offered with no support. I try to create code compatible with a wide range of EPs but basically I'm one of those modders that, once a mod does what I want, I lose interest and move on. I have no time to offer additional features or other support. If a mod doesn't work, and you have made sure you have Smarter EP Check, then you're probably out of luck.
My Usage Policy: Do whatever the hell you want with these mods. I have no problem if people use my code in their work since there's no reason to re-invent the wheel. I borrow code from other modders all the time. Sometimes I even remember to give credit.
Mods are added to the list below as they are added to the site. I may organize the list better at some point - or I might not.
Each mod page has categories listed on the top, including the EPs that they work with. You can click on any category (e.g. "Paranormal Sims") to get a list of related mods.