Free Time
Modular Synth Fix
Submitted by Cyjon on Tue, 2010-10-12 19:12DESCRIPTION: The modular synth is now treated as a skill object, as it should be, rather than a fun object.
No Hidden Woohoo
Submitted by Cyjon on Tue, 2010-10-12 18:53DESCRIPTION: Visitors will no longer leave when residents have woohoo.
Food Nap Fix
Submitted by Cyjon on Wed, 2010-10-06 13:24DESCRIPTION: Fixes a bug which causes sims who fall asleep in their food to sleep until motive failure.
Exercise Tweaks
Submitted by Cyjon on Wed, 2010-10-06 12:45DESCRIPTION: Tweaks on motive drops for exercise equipment, balancing them and getting rid of the absurd energy drops on FreeTime items.
Updated to include the exercise bike and punching bag.
Fitness Delta Fix
Submitted by Cyjon on Wed, 2010-10-06 12:37DESCRIPTION: Fixes a bug which could allow a sim's fitness to increase without limit or to stop at an arbitrary level.
There Can Be Only One (Professor)
Submitted by Cyjon on Sun, 2010-10-03 19:47DESCRIPTION: Game will generate one rather than two professors for each major. Gender will be random.
NPC Maker Fix
Submitted by Cyjon on Wed, 2010-09-29 10:17DESCRIPTION:Tweaks the NPC Maker menus to make them more functional.
Updated with corrected tourist menus.
Fewer Tourists
Submitted by Cyjon on Wed, 2010-09-29 09:51DESCRIPTION: Allows fewer or smaller tourist families.
Dirty Hot Tubs
Submitted by Cyjon on Wed, 2010-09-15 13:04DESCRIPTION: Hot tubs don't increase hygiene except for plantsims.
Updated to add Bon Voyage hot springs.
Faster Pass Along
Submitted by Cyjon on Wed, 2010-09-15 12:50DESCRIPTION: Business perks are passed on much more quickly, taking exactly 2.5 hours per perk.