Seasons
Job Typo Fixes
Submitted by Cyjon on Thu, 2008-09-04 21:41DESCRIPTION: Fixes typos in the job titles.
A "douser" is a person who throws water on someone. A "dowser" is someone who searches for water. After the dowser has found water, then the douser can throw it on someone.
There is no such word as "restauranteur" in any language that I know of. The correct term is "restaurateur".
Although "investigatory" is technically a word, the correct phrase is "investigative reporter". (I later realized that might be a deliberate Zoolander reference, but it's still wrong.)
Clean Neighborhoods
Submitted by Cyjon on Mon, 2008-09-01 18:02DESCRIPTION: These are copies of Riverblossom Hills (from Seasons) and Desiderata Valley (from FreeTime) that have been cleaned of excess characters. They include only the playable sims with no townies or NPCs. Installation instructions are included in each zip.
No Soaping Fountains
Submitted by Cyjon on Thu, 2008-08-28 16:55DESCRIPTION: Soaping fountains is not longer allowed, either autonomously or player-directed.
Covers fountains in all the EPs through FreeTime.
LAST UPDATE: August 24, 2008
REQUIRED EPs: University or later
COMPATIBLE EPs: All configurations from University through Apartment Life.
No Life Insurance
Submitted by Cyjon on Thu, 2008-08-28 16:52DESCRIPTION: No money will be paid out when sims die of old age.
LAST UPDATE: August 24, 2008
KNOWN ISSUE: According to http://www.simbology.com/smf/index.php?topic=8675.0 there is apparently a bug in this mod that prevents business inheritance. There is a link to a corrected version. If I get back to modding, I'll take a look at it myself.
REQUIRED EPs: None
COMPATIBLE EPs: All configurations from the base game through Apartment Life.
Late Sleepover
Submitted by Cyjon on Thu, 2008-08-28 16:46DESCRIPTION: Sims can ask other sims to stay the night even if it's after midnight.
LAST UPDATE: July 29, 2008
REQUIRED EPs: Nightlife or later
COMPATIBLE EPs: All configurations from Nightlife through Apartment Life.
No Auto Perform
Submitted by Cyjon on Thu, 2008-08-28 16:43DESCRIPTION: Sims will no longer perform with instruments or join performances autonomously.
This mod has been abandoned in favor of Practice Perform Changes. You can still use this one if you want to kill autonomous Perform completely.
LAST UPDATE: August 23, 2008
REQUIRED EPs: University
COMPATIBLE EPs: All configurations from University through Apartment Life.
Communal Shower
Submitted by Cyjon on Thu, 2008-08-28 16:34DESCRIPTION: Allows teens to use communal showers from University without shooing.
It can be used with Bathroom Uses You but Pescado has his own age check in there so won't allow communal showering for teens. You can fix it yourself if you dare by going into "TEST - Is Controller X Busy?" and changing the three lines that use constant 0110:03 to use 0110:02 instead.
Should work with custom showers if they were correctly designated as communal.
LAST UPDATE: August 27, 2008
No Zombie Coworkers
Submitted by Cyjon on Mon, 2008-08-11 11:34DESCRIPTION: Prevents sims from bringing zombies home from work. This was a situational mod for my Apocalypse game but might be useful for other people.
Doesn't affect kids bringing zombies home from school because that would conflict with School Bus - Bring Friend Dialog from Simbology.
LAST UPDATE: July 12, 2008
REQUIRED EPs: University
COMPATIBLE EPs: All configurations from University through Apartment Life.
No Dorm Messages
Submitted by Cyjon on Mon, 2008-08-11 11:24DESCRIPTION: Suppresses the message that there isn't enough room in the dorm.
I don't use Myne doors in my dorms since I don't use dormies. The dorm billing bug requires at least one door, but that triggers the message. I don't use this anymore, instead opting for the Dorm Billing Fix so I don't have to have Myne doors at all.
LAST UPDATE: September 5, 2007
REQUIRED EPs: University
No Window Shopping
Submitted by Cyjon on Tue, 2008-07-29 11:32DESCRIPTION: Have you ever noticed that when you are running a business, some walkbys (usually maids and other NPCs) will enter your establishment, go to some obscure window deep in the building, try to walk through the wall, and then leave?
EA apparently considers this "window shopping". Presumably this is a half-implemented "feature" but as it stands it's just distracting.
This mod kills the behavior. Non-shopping walkbys will just...walk by!
LAST UPDATE: July 29, 2008
REQUIRED EPs: Open For Business